/*
 * @DEC_COPYRIGHT@
 */
/*
 * HISTORY
 * $Log:	sfbparams.h,v $
 * Revision 1.1.3.2  92/02/13  17:39:24  Barbara_Corriero
 * 	Ported from Ultrix 4.L
 * 	[92/02/12  18:51:09  Barbara_Corriero]
 * 
 * $EndLog$
 */
/****************************************************************************
**                                                                          *
**                       COPYRIGHT (c) 1990, 1991 BY                        *
**              DIGITAL EQUIPMENT CORPORATION, MAYNARD, MASS.               *
**                           ALL RIGHTS RESERVED                            *
**                                                                          *
**  THIS SOFTWARE IS FURNISHED UNDER A LICENSE AND MAY BE USED AND  COPIED  *
**  ONLY  IN  ACCORDANCE  WITH  THE  TERMS  OF  SUCH  LICENSE AND WITH THE  *
**  INCLUSION OF THE ABOVE COPYRIGHT NOTICE.  THIS SOFTWARE OR  ANY  OTHER  *
**  COPIES  THEREOF MAY NOT BE PROVIDED OR OTHERWISE MADE AVAILABLE TO ANY  *
**  OTHER PERSON.  NO TITLE TO AND OWNERSHIP OF  THE  SOFTWARE  IS  HEREBY  *
**  TRANSFERRED.                                                            *
**                                                                          *
**  THE INFORMATION IN THIS SOFTWARE IS SUBJECT TO CHANGE  WITHOUT  NOTICE  *
**  AND  SHOULD  NOT  BE  CONSTRUED  AS  A COMMITMENT BY DIGITAL EQUIPMENT  *
**  CORPORATION.                                                            *
**                                                                          *
**  DIGITAL ASSUMES NO RESPONSIBILITY FOR THE USE OR  RELIABILITY  OF  ITS  *
**  SOFTWARE ON EQUIPMENT WHICH IS NOT SUPPLIED BY DIGITAL.                 *
**                                                                          *
****************************************************************************/


/* These parameters determine everything else. */

/* Bits per pixel. */
#define SFBPIXELBITS     8

/* Number of pixels that opaque and transparent stipple modes affect. */
#define SFBSTIPPLEBITS  32

/* Number of pixels that opaque and transparent stipple modes affect. */
#define SFBCOPYBITS     32

/* Maximum number of bits that Bresenham line-drawing engine can handle. */
#define SFBLINEBITS     16

/* Bits on bus. */
#define SFBBUSBITS      32

/* Bits to VRAM interface. */
#define SFBVRAMBITS     64
